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	<title>The pictsl Farm at SDSU &#187; Reflections</title>
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		<title>Wisdom from the past &#8211; fast forward to the Beach Club</title>
		<link>http://pictsl.edublogs.org/2008/09/11/wisdom-from-the-past-fast-forward-to-the-beach-club/</link>
		<comments>http://pictsl.edublogs.org/2008/09/11/wisdom-from-the-past-fast-forward-to-the-beach-club/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 14:59:52 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Harbingers]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/?p=136</guid>
		<description><![CDATA[I ran into one of our IT Security Officers the other day in the ladies room. She overheard me talking about the the pICTsl Farm&#8217;s and the new Beach Club and we got to talking about Second Life and technology in general.
Unlike me, she&#8217;s been working in IT and with computers for 30 years. She [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Wonderland 0.4 &#8211; Demo video</title>
		<link>http://pictsl.edublogs.org/2008/08/22/wonderland-04-demo-video/</link>
		<comments>http://pictsl.edublogs.org/2008/08/22/wonderland-04-demo-video/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 20:11:32 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Instructional Design]]></category>
		<category><![CDATA[Teach/Learn]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/?p=134</guid>
		<description><![CDATA[What to notice
It&#8217;s helpful to understand that Wonderland has been envisioned as a platform for working/collaboration across distance.  It provides a more immersive experience than you could achieve with current available technologies such as video and phone conferencing, web-conferencing and chats.
Two things to consider in a virtual environment are its capacity to facilitate users [...]]]></description>
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		<slash:comments>1</slash:comments>
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		</item>
		<item>
		<title>Activeworlds or Wonderland? Hmmm?</title>
		<link>http://pictsl.edublogs.org/2008/07/30/activeworlds-or-wonderland-hmmm/</link>
		<comments>http://pictsl.edublogs.org/2008/07/30/activeworlds-or-wonderland-hmmm/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 22:29:45 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Trends]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/?p=131</guid>
		<description><![CDATA[As we&#8217;re wading in the Activeworlds waters, deciding how we&#8217;re going to get in, I&#8217;m kind of wondering whether we should also (or instead) get into Wonderland a bit more. I&#8217;m connected to their and the Media Grid&#8217;s conversations, but we&#8217;re also looking at this with new eyes, with building some capacity to support a [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Where has all the knowledge gone? Activeworlds circa 1999</title>
		<link>http://pictsl.edublogs.org/2008/07/25/where-has-all-the-knowledge-gone-activeworlds-circa-1999/</link>
		<comments>http://pictsl.edublogs.org/2008/07/25/where-has-all-the-knowledge-gone-activeworlds-circa-1999/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 19:04:28 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Helpful]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Trends]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/?p=130</guid>
		<description><![CDATA[I began getting a sense of the bigger picture, let&#8217;s say the beyond Second Life view, of virtual worlds doing my dissertation lit review. Now that we&#8217;re actively looking into AW, I&#8217;ve come across a mountain of information. Projects, research, people, consortiums, conferences, all involved in this stuff in the late 90s, early  2000s.
I started [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>First person/Mouse View and designing space</title>
		<link>http://pictsl.edublogs.org/2008/07/16/first-personmouse-view-and-designing-space/</link>
		<comments>http://pictsl.edublogs.org/2008/07/16/first-personmouse-view-and-designing-space/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 23:30:58 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Reflections]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/?p=128</guid>
		<description><![CDATA[In virtual environments you have a first person view. It&#8217;s when your viewpoint is as it is in real life, through your (avatar&#8217;s) eyes. It provides a more visually immersive experience than when you&#8217;re view is third person, or over your avatar&#8217;s shoulder.
In Second Life, it&#8217;s called mouseview and it&#8217;s a rather visually awkward experience. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What&#8217;s a virtual world &amp; how should we pay attention to them?</title>
		<link>http://pictsl.edublogs.org/2008/06/11/whats-a-virtual-world-how-should-we-pay-attention-to-them/</link>
		<comments>http://pictsl.edublogs.org/2008/06/11/whats-a-virtual-world-how-should-we-pay-attention-to-them/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 21:05:57 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Helpful]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Trends]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/?p=123</guid>
		<description><![CDATA[Thanks Cathy! Great summary. I was going to comment, but since I can post,   I thought I&#8217;d do that and extend the discussion.
I think we need to refine the term &#8220;virtual world&#8221; for our audience and context and extend the conversation to include cultural, organizational and pedagogical perspectives.
Improving student learning is our main [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What Exactly Is A Virtual World?</title>
		<link>http://pictsl.edublogs.org/2008/06/10/what-exactly-is-a-virtual-world/</link>
		<comments>http://pictsl.edublogs.org/2008/06/10/what-exactly-is-a-virtual-world/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 23:14:53 +0000</pubDate>
		<dc:creator>Cathy</dc:creator>
				<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Trends]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Instructional Design]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[virtual worlds]]></category>
		<category><![CDATA[Weblin]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/?p=122</guid>
		<description><![CDATA[
Pop quiz: What is a Virtual World?
a) A shared space
b) Avatar-based chat room
c) 3D collaborative experience
d) All of the above
e) Or something else?
With new Virtual Worlds being announced almost weekly, the question bears asking.
The Virtual Worlds Review, for example, a pioneering effort in describing the development of Virtual Worlds, suggests six features common to all [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Is Second Life an elaborate chatroom?</title>
		<link>http://pictsl.edublogs.org/2008/05/04/is-second-life-an-elaborate-chatroom/</link>
		<comments>http://pictsl.edublogs.org/2008/05/04/is-second-life-an-elaborate-chatroom/#comments</comments>
		<pubDate>Sun, 04 May 2008 14:35:28 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Reflections]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/2008/05/04/is-second-life-an-elaborate-chatroom/</guid>
		<description><![CDATA[At its base it more or less is. I&#8217;ve gleaned this sentiment from different conversations in the metaverse, mostly blogs and threads, often from people who are long time inhabitants of the web as a social space, as well as some gamers who are derisive of its ungameness.
One comparison is that to MOOs, texted-based synchronous [...]]]></description>
		<wfw:commentRss>http://pictsl.edublogs.org/2008/05/04/is-second-life-an-elaborate-chatroom/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cultures of Virtual Worlds Conference</title>
		<link>http://pictsl.edublogs.org/2008/04/27/cultures-of-virtual-worlds-conference/</link>
		<comments>http://pictsl.edublogs.org/2008/04/27/cultures-of-virtual-worlds-conference/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 20:33:30 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/2008/04/27/cultures-of-virtual-worlds-conference/</guid>
		<description><![CDATA[I was only able to stay for one day of the conference, held at UC Irvine. It was similar to the MetaverseU conference in that some extraordinary thinkers and doers were there. Maria Bezaitis and I chatted a bit about how important metaphors are as bridges to understanding.  Melissa Cefkin is doing some great thinking [...]]]></description>
		<wfw:commentRss>http://pictsl.edublogs.org/2008/04/27/cultures-of-virtual-worlds-conference/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>My 2 cents about the Metaverse</title>
		<link>http://pictsl.edublogs.org/2008/03/20/my-2-cents-about-the-metaverse/</link>
		<comments>http://pictsl.edublogs.org/2008/03/20/my-2-cents-about-the-metaverse/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 23:41:26 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[metaverse]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://pictsl.edublogs.org/2008/03/20/my-2-cents-about-the-metaverse/</guid>
		<description><![CDATA[At the  MetaverseU Conference at Stanford last month, the asked all of us  these  4 questions:
- What excites you about current metaverse technology?
- What concerns you about current metaverse technology?
- What will be most the surprising impact of metaverse technology on society within the next decade?
- What barriers will metaverse technology never [...]]]></description>
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		<slash:comments>0</slash:comments>
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