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	<title>The pictsl Farm at SDSU &#187; Instructional Design</title>
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		<title>Wonderland 0.4 &#8211; Demo video</title>
		<link>http://pictsl.edublogs.org/2008/08/22/wonderland-04-demo-video/</link>
		<comments>http://pictsl.edublogs.org/2008/08/22/wonderland-04-demo-video/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 20:11:32 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Instructional Design]]></category>
		<category><![CDATA[Teach/Learn]]></category>
		<category><![CDATA[virtual worlds]]></category>

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		<description><![CDATA[What to notice
It&#8217;s helpful to understand that Wonderland has been envisioned as a platform for working/collaboration across distance.  It provides a more immersive experience than you could achieve with current available technologies such as video and phone conferencing, web-conferencing and chats.
Two things to consider in a virtual environment are its capacity to facilitate users [...]]]></description>
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		<title>What Exactly Is A Virtual World?</title>
		<link>http://pictsl.edublogs.org/2008/06/10/what-exactly-is-a-virtual-world/</link>
		<comments>http://pictsl.edublogs.org/2008/06/10/what-exactly-is-a-virtual-world/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 23:14:53 +0000</pubDate>
		<dc:creator>Cathy</dc:creator>
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		<category><![CDATA[Reflections]]></category>
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		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Instructional Design]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[virtual worlds]]></category>
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		<description><![CDATA[
Pop quiz: What is a Virtual World?
a) A shared space
b) Avatar-based chat room
c) 3D collaborative experience
d) All of the above
e) Or something else?
With new Virtual Worlds being announced almost weekly, the question bears asking.
The Virtual Worlds Review, for example, a pioneering effort in describing the development of Virtual Worlds, suggests six features common to all [...]]]></description>
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