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	<title>The pictsl Farm at SDSU &#187; Teach/Learn</title>
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		<title>Wonderland 0.4 &#8211; Demo video</title>
		<link>http://pictsl.edublogs.org/2008/08/22/wonderland-04-demo-video/</link>
		<comments>http://pictsl.edublogs.org/2008/08/22/wonderland-04-demo-video/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 20:11:32 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Announcement]]></category>
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		<category><![CDATA[Reflections]]></category>
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		<category><![CDATA[design]]></category>
		<category><![CDATA[Instructional Design]]></category>
		<category><![CDATA[Teach/Learn]]></category>
		<category><![CDATA[virtual worlds]]></category>

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		<description><![CDATA[What to notice
It&#8217;s helpful to understand that Wonderland has been envisioned as a platform for working/collaboration across distance.  It provides a more immersive experience than you could achieve with current available technologies such as video and phone conferencing, web-conferencing and chats.
Two things to consider in a virtual environment are its capacity to facilitate users [...]]]></description>
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		<title>It&#8217;s Wonderland &amp; the pICTsl Farm for Faculty Development</title>
		<link>http://pictsl.edublogs.org/2008/08/10/its-wonderland-the-pictsl-farm-for-faculty-development/</link>
		<comments>http://pictsl.edublogs.org/2008/08/10/its-wonderland-the-pictsl-farm-for-faculty-development/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 21:09:53 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Harbingers]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Trends]]></category>
		<category><![CDATA[Teach/Learn]]></category>

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		<description><![CDATA[When one thing leads to another, you have to go with it. Human resource challenges and our general consensus that AW is rather last year&#8217;s VW model, and Wonderland is potentially tomorrow&#8217;s model,  we&#8217;ve made some decisions.
I&#8217;ll continue participating in the Wonderland/Immersive Education development community as a user and potential content builder. Cathy (Mari) [...]]]></description>
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		<title>Universal Design for Learning and Virtual Environments</title>
		<link>http://pictsl.edublogs.org/2008/05/11/universal-design-for-learning-and-virtual-environments/</link>
		<comments>http://pictsl.edublogs.org/2008/05/11/universal-design-for-learning-and-virtual-environments/#comments</comments>
		<pubDate>Sun, 11 May 2008 23:41:04 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Helpful]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Teach/Learn]]></category>
		<category><![CDATA[UDL]]></category>

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		<description><![CDATA[UDL or Univeral Design for Learning is a  simple concept and echoes Don Norman&#8217;s point that well-designed things are self-explanatory. Unfortunately our high-tech world is riddled with far more poorly designed widgets than well designed ones. They often frustrate us or make us feel dumb. Few of us recognize them as such, but instead [...]]]></description>
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		<title>Immersion and Usability in SL</title>
		<link>http://pictsl.edublogs.org/2008/03/15/immersion-and-usability-in-sl/</link>
		<comments>http://pictsl.edublogs.org/2008/03/15/immersion-and-usability-in-sl/#comments</comments>
		<pubDate>Sat, 15 Mar 2008 18:27:23 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Conversations]]></category>
		<category><![CDATA[Reflections]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Teach/Learn]]></category>

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		<description><![CDATA[In an interesting discussion around immersion and usability in Second Life verses World of Warcraft, Rick van der Wal made some great points regarding interface/interaction design. I’d like to think through them as they apply to formal learning (i.e. institutional, sequential, hierarchal and evaluated learning) in SL.
So far, Second Life has been applied like an [...]]]></description>
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		<title>10 Challenges &amp; Solutions to Teaching in SL</title>
		<link>http://pictsl.edublogs.org/2008/01/20/10-challenges-solutions-to-teaching-in-sl/</link>
		<comments>http://pictsl.edublogs.org/2008/01/20/10-challenges-solutions-to-teaching-in-sl/#comments</comments>
		<pubDate>Sun, 20 Jan 2008 19:58:39 +0000</pubDate>
		<dc:creator>Suzanne Aurilio</dc:creator>
				<category><![CDATA[Helpful]]></category>
		<category><![CDATA[Teach/Learn]]></category>

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		<description><![CDATA[Lisa Dawley (Boise State University) and owner of EDTECH Island, has been doing some fine work around teaching and learning in SL. Here  graduate students and faculty compiled challenges and solutions  as pa,rt of a weekly assignment in EDTECH 597: Teaching &#38; Learning in Second Life, a course offered at  Boise State [...]]]></description>
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